Once again we were busy, and continuing on our plan to bring more animesh based genitals to the market. Now, we are happy to get the Equine and Dragon bits into your hands this week!
Let’s do a quick recap first. What even IS animesh? Essentially, it allows us to create animated items, which not only can use way more bones than bento items – since we are no longer “borrowing” bones used by other attachments – but it can also be repositioned freely rather than staying locked in place. This lets us make awesomely smooth animations for our bits, and allow us to let them throb, sway, bounce, etc. This also means you’ll have to use the most recent version of your SL viewer, and keep in mind that some third party viewers may not support animesh yet.
With that out of the way, let’s get into features! We added a few new things to these bits, most notably the option to change between three different ball sizes, and of course to hide them outright, as before. Besides that, you get a whole slew of features, such as a good range of texture options, both detailed and realistic, as well as smooth for the shaft, alongside fur, scale and plate options for the sheath.
Furthermore, we have hand-painted cum effects in various intensities, alongside 3d strands and dangling streaks on the shaft. An optional condom is also included, as well as a range of fully customizeable piercings, allowing you to pick your style and color them to your liking.
We also offer a good range of sizes for both modesl, and we plan on offering the equine in several length variations in addition to its size variants! So whether you are short or tall, there should be a good fit for you amongst these sizes!
This brings us to the next questions. How much are they, and when does the fun begin? Talking about pricing first, the standard version will be 1200 L$, whilst a deluxe version will be offered for 1500 L$.
What is the deluxe version you ask? It contains the full fledged fertility HUD in the box, rather than the basic one, so if you don’t own one yet, this is a great way to save some L$! Also, for anyone who DOES have the fertility HUD, the various animesh HUDs will be included in that box as an update this weekend!
Now for the when and the where! As so often, we’ll be running two parties again, so if you miss one or just want more, you’ll get another chance to join in! The events are as follows:
As of right now, our first patch for the Animesh Canine Penis is available! Update via caspervend redelivery terminals at your leisure. The following issues were addressed:
soft -> tip animation missing in S size
droop -> limp animation having wrong length in L and macro size
cockring not hiding via HUD/text input
glow support has been properly added. You can now set glow via /5glow shaft/sheath/condom/cum 0.0 – 1.0
Also a short note on the HUDs and deluxe version since there have been many questions.
The deluxe version incldues the fertility version of the bits HUD. This is functionally 100% identical to the regular fertilty HUD as far as breeding goes, the sole difference is support for the animesh canine
The animesh canine HUDs currently do NOT support v6 series penises, and vice versa.
The new HUD also does NOT support other animesh penises at present
We are very much hoping to one day create a unified HUD, at least for animesh based products, but there are some technical challenges ahead, and we would like to take our time on one hand, and on the other release a few more products first so we have a better range of items to determine how much each HUD layout would differ and how we can best create an all-in-one solution. Please be patient with us, we’ll strive to figure something out in the future!
Lastly, animesh vaginas are being considered, but will – if anything – be something for later on in the year. If we decide to move into that territory, we’ll be sure to let you know via this blog and our discord!
We said it wouldn’t happen at first, but with the availability of Animesh technology in SL, the playing field has changed. So we buckled down and worked on an all-new line of products, the first of which will shortly be available to you all.
We are proud to introduce the PsiCorp Animesh Canine Penis, the first of its kind by us, and certainly only one of many more to come.
We decided to make as much use of this new tech as we could, as well as implement a host of features, of which you can read all about right here:
Over 75 animations power this new bit, allowing smooth state transitions and a variety of effects.
Make it throb, bounce, and sway. These bits feature an animated throb, various bounces to add motion during intercourse, as well as a nice sway as you walk or run.
Like to watch? Stroke yourself using one of two available jerkoff animations.
3-D cum effects of varying intensity, everything from a drop of pre creeping down the underside to a full blown cum-streaked length with dangling stands hanging from your length.
Six different size options, covering everyone from petite to outright macro sized, giving the size lovers ample possibilities as well.
Variable knot size. Rather than offering only one “tied” state, you can freely choose between a small, medium or large knot size for any state that has the knot on display.
A full, optional suite of piercings which may be customized in terms of style, colors, as well as material.
A broad range of states, including several raised variants for various angles of lovemaking, alongside several flopped positions for sitting and laying back.
A state-independent short toggle, allowing you to shorten any state you wish if you encounter clipping issues during sex.
A good variation of textures for both shaft and sheath, including a realistic, smooth, as well as latex texture set option for the shafts, making it easy to match it to many an avatar style.
A condom layer with filled tip option, alongside the proper dangling animations for such.
Redone particle effects. All effects were repainted by hand, and the particle parameters redone for higher quality effects.
Out-of-box compatibility with the “it’s not mine” body cum system. Simply use the cum or cum inside effects to trigger the it’s not mine menu on your partners.
Low resource use scripting. We rewrote almost all the scripting for these bits, taking only some cues from our v6.1 script base, ensuring these new bits run on less script time and memory than before.
A semi-universal HUD. Whilst the HUD will only accept animesh canine penises, it will also support vaginas and tailholes universally, as the current v6 bits HUD, so no need for multiple HUDs if you rock multiple bits.
Access to our PSD textures, making it easy for modders to create their own styles and apply them easily with our updated texture applier.
Now for the big question. What are these going to cost?
The standard version will cost 1200 L$
The deluxe version will cost 1500 L$
What is the deluxe version you ask? Simply the standard version, with the regular animesh bits HUD replaced with the animesh fertility HUD, so if you want access to the advanced breeding options that our insanely popular fertilty HUD offers, you can save 200 L$ by buying this combo pack, AND you get a one-HUD solution.
Last but not least, please keep in mind that these are being sold as an entirely new product line! We very much want to give people a choice between using animesh and classic mesh bits.
You won’t have to wait very long either! Official release of these bits is on the 25th of May, so only a few days away! We’ll be holding events at the following dates, times, and places:
Saturday the 25th of May – The Ark starting on 2pm SL time!
Sunday the 26thof May – GYC starting on 2pm SL time!
Make sure to come check it out, we’ll be there showing off the new bits in person!
Whilst the updates themselves are done for a little while now, it wouldn’t do for us to not post some pretty pictures 😀
That said, let’s talk a little about what was changed. The cobra got away with minor changes, we fitted the parts to the Nova body, as well as updated the body shading with the new, sexy one.
The sergal on the other hand got a more extensive treatment. We repainted a LOT of the minor details, especially around the eyes, added shading, improved things here and there, and reworked the manes as well, making the long one especially a lot more interesting compared to what it was. Overall they are a lot more on point looking than in their first iteration, and it’s just fun to see how far we come in this relatively short time.
To conclude, let’s talk a little about the future. Slowly, clothing creators are taking interest in our new bodies, and it will be of great help to us if you talk to your favorite creators about support. New clothes will mean more bodies sold, which in turn means more clothing support. Let’s break into that together!
As for the immediate future, we’ll get back into bits making, and we have some deluxe things planned for an all new line of adult parts. Keep an eye on the blog – or our discord – for WIP updates!
After months of hard work, we are thrilled to present our latest project: Avatar Core Nova!
Let’s get to the most important question first: What is it? Simply put, we took our old Type A mesh bodies, tossed them away, and built entirely new ones from scratch! That means yes, if you own an Avatar Core Type A body, you can update to these for free! Type B and C bodies will remain untouched and are still on offer, though Nova is definitely going to be our flagship body product from here on out!
Let’s talk features then, why should you care about these bodies at all?
Efficient. These bodies have a very low render cost, and have a polycount that is only somewhat higher than our previous bodies, putting them well below many others on the market. In additon, clothing layers are a separate wearable, allowing you to further drop your render cost and script count if you only need the body itself. Scripting also has been overhauled in order to take up less memory, whilst providing more features as well as being more resilient in laggy situations.
Improved. We sculpted all new bodies for this project, and the inworld meshes are hand-built, every vertex put right where we want it to be. We also took great care when rigging this body, allowing both great response to animations, as well as to shape sliders, giving you a wide range of shape options.
Materials. Using the SL materials system, we can bring in lots of detail into the body without using costly geometry for it, and it shows. In addition, you can even combine our materials with your existing skins to spruce them up. Furthermore, we provide three sets of materials for each body type. Regular, strong, and curvy.
Feature-rich. We support the Omega applier system out of box, no need to buy additional relays. We also support a wide range of Omega’s features, from materials-only application to tinting for all parts of the body.
Complete. As part of the body, we include a set of bento-rigged hands alongside a range of pre-posed animations, or the ability to just turn them off and let your AO take over. Furthermore, the female and androgynous bodies also offer tip-toe and high-heel feet options, as well as a built-in vagina with multiple states.
Addons. For those that wish to alter their style, we have a range of other breast styles available, as well as the corresponding multi-breast options.
Outfits. Whilst we wait on official, broad clothing support, we provide our own, small and modable series of clothes for you to wear.
Accessible. We make our developer resources openly accessible for anyone that wants to create. Want to make custom skins or clothing and other accessories? Contact us and we will happily provide you with the required devkits, to get you started right away.
As with all of our bodies, these come in male, female and androgynous flavors. We are also working on updating our four most recent avatar kits – wolf, fox, cobra and sergal – to not only support these new products explicitly, but to also benefit from the hugely improved body shading that these new bodies allow. We expect that not all four kits will be updated in time for the release, however we’ll strive to have them ready for you as soon as possible! Of course kit updates will be free for all previous owners.
The preview pictures of the wolf avatars speak volumes as to the quality that we managed to achieve so far, and as we work our way through the other kits, we’ll post udpated beauty shots of them as well for you to enjoy.
Now for the big question. When can you get your hands on these, for how much, and where is the party at?
The official release will be on Saturday, the 30th of March. Prices are as follows:
Bodies will cost 1600 L$
Breast addons will cost 600 L$
Clothing prices vary based on contents
The official release parties will take place at the following times and places:
Saturday, March 30th: Knotty beach, Noon to 2pm SLT
Sunday, March 31st: GYC, 2pm to 4pm SLT
We hope to see you all there, we seriously are proud of what we achieved and can’t wait to get it into your hands!
Once again we’ve been going back and updating some of our older builds, bumping up the quality to bring it more up to par with our latest releases. This time, it was the cobra’s turn, one of our more popular species, design courtesy of the talented Spotty The Cheetah.
We gave all textures a pass, in some cases redoing shading from the original base files, and added extra detail to the face especially. Alongside that, we threw in a few script updates, to fix some bugs with animations stopping themselves.
As with our previous kit updates, we added in support for third party mesh bodies, so using the cobra on your slink or belleza body can now be a reality! Furthermore, the popular “Bitch Head”has been introduced to this avatar as well, once again sold as a separate option. And as a little bonus, we threw in some tip-toe feet as well.
To obtain the latest version, visit any inworld location and use a redelivery terminal, or poke one of our vendors to get access to the redelivery menu.
As for the future of things? We have another little project we want to finalize this year, but then we will get into something big. A complete, from-scratch rebuild of the Type A Avatar Core bodies, aka our original mesh body model. It’s now 2 years old roughly, and hasn’t aged too well in our eyes. We learned so much in the past year alone, it is high time we brought these new skills to bear on our bodies, start out fresh, and make something awesome for you all to enjoy. Expect some progress screenshots as well as more details on our plans in the coming weeks and months!
After having gathered so much information with the wolf kit, as well as the mesh body update done for it, we decided the next logical step would be to transfer back a lot of these improvements to our previous avatar kit – the fox. As of now, the new and improved Fox Kit is available both inworld and on the SL marketplace, as well as available for redelivery for anyone who already owns one.
The update brings with it the following features and improvements:
Improved shading for the entire avatar
More detailed textures, especially on the head
Compatibility with most omega-based mesh bodies
A “bitch head” alternative, which proved so popular with the wolves
Four tail sizes to pick from
A new and improved headshape, for both a more fox-ish look, as well as much better hair compatibility