Now that the party is about to start today, we’ve got some more awesome info for you guys!

First of all, our new products – Avatar Core & the Cobra Avatar Kits – will be on sale this weekend!
Avatar Core items will be sold for 200L less at 1000L$, whilst the kits will go for 500 instead of 600L! This offer is only valid during the weekend, AND only for inworld vendors!

We’ll make sure to have our main store and YIFF satellite store set up with vendors when the time rolls around, so make sure to check them out while the offer lasts!

 

Also, we do once again have two parties!

The first one happens today, at Knotty Beach, 2 to 4pm SL time.

The second one is tomorrow at The Ark, from noon to 2pm SL time.

 

As usual, we’ll have music, a L$ giveaway, and we’ll be there to answer questions and take feedback!

Finally time has come for a new release, and boy is it a big one!

For a long time, whilst working on the big version 6.0 bits update, we thought about what to do next. And the path soon was clear: To do the same thing for our avatars that we did for v6 – a big leap forward in quality. As such, we developed a whole new way to go about making our avatars, centered around Avatar Core.

So what IS Avatar Core actually? It’s a set of mesh bodies, three to be precise, which will be on sale as of Saturday, February 11th. But these aren’t just meant for our avatars alone! In fact, we built them to be fully functional mesh body replacers, ready to compete with other brands out there. They use the SL skin textures, have their own clothing layers, and even come with Omega Applier support out of the box! If that wasn’t enough, you get a set of humanoid feet and Bento enabled hands along with them to use as you see fit!

Whether you use them with our new avatar kits or to spruce up one of your personal avatars, these bodies were built to impress, and to be easy to use and mod. As such, we put a lot of work into writing good, easy to use appliers. And did we mention materials yet? We put together a set of normal and specular maps which come with the appliers. So have an old avatar skin and you want some nice detail on your body anyways? Throw your textures into the applier and choose a material preset. Add some muscle tone to your avatars, or make them shiny, there are lots of possibilities. You even get access to our PSD files, so you can cook up your own, personal set of materials to go with your skin, and really decide just how they should look. And if you’re not quite happy with the shine just yet, simply use our HUD to tweak the shininess on the fly, and more!

Also for those paying attention, yes we did say THREE mesh bodies. Male, female, as well as Androgynous, the latter being designed to be nice and versatile, allowing anything from a feminine male to a cup breasts for petite females. So for all the smaller people out there who are looking for something to fit them, this might just be it!

And of course, with the Omega Applier system, you can use anything from human skins, nail texture replacers, tattoos, texture clothing – the works. Like any self respecting mesh body, it also comes with an alpha system, allowing you to hide those pesky parts that clip through your mesh clothing. For those with clothing with modify permissions, we even included a little script to help you auto-hide bodyparts when wearing clothing!

 

And now, for our second attraction, the first of may more to come – our Cobra Avatar Kit!

As we mentioned before, Avatar Core serves as base for all our new avatars from here on out. So to showcase that, we went and rebuilt our Cobra avatars – design courtesy of Spottythecheetah on FurAffinity – from the ground up, using all we learned over the years – in fact, check out the pictures to see just how much of a difference it makes!

The purpose of Avatar kits is to provide an easy to use way to put together your avatar. You buy the body of your choice, buy the kit you like, and wear both. A little applier lets you choose how you want to look, meaning gender (male, female, androgynous), maturity (PG or with nipples), and even muscle definition (normal or strong)! This will be the standard for all our new avatars, meaning you’ll get a much wider range of looks without having to mod anything.

And whilst the very first purchase of body and kit may come out to slightly more than in the past, you get a lot of advantages from it, such as getting a full featured mesh body to use on ALL your avatars, as well as saving big time on any further avatars you get from us, since kits will be significantly cheaper than our previous avatars!  On top of it, since we no longer have to build mesh bodies for all releases, we’ll be able to work much faster than before, and bring you higher quality avatars for less money.

Now to some of the technical info!
The cobra – like the Avatar Core body – supports materials, and makes heavy use of the new SL Bento skeleton update. That’s right, this snake has a fully animated face! Also comes with Bento hands and tail, for even more animated goodness.
We also make heavy use of materials, giving you a wonderfully dynamic look. And better still, you can use the HUD to easily tweak the shininess on the fly!

All previously released colors have been re-created, and we threw in a couple extras on the latex side as well. For all those who purchased the original avatar, we have some extra news for you! You will receive a “light” male & female version of Avatar Core with your kit, so that you do not have to make any extra purchases just to enjoy the full avatar you bought in the past.
This light version is equal to the Avatar Core bodies, lacking texture layers & Omega support.  BUT! You also get a 1000L$ discount on the first Avatar Core product you purchase!
So you can get a full fledged mesh body with all its features for only 200L$!

 

Lastly, let’s talk about the money and the party!

We’ll be selling the Avatar Core body at 1200L$ each, and Each body will include the bodymesh, a HUD, hands and feet, as well as several appliers to use.
Our new Avatar Kits will be sold for 600L$, and will include the heads, hands, feet, tails, a HUD, as well as an applier which holds textures for all gender, maturity and muscle combinations.
As before, you’ll get free updates forever, so if anything ever breaks and needs fixing, we’ll take care of it, and you can enjoy those fixes without paying a single L$.
For any customer support inquiries, post a ticket at psicorp.freshdesk.com!

So when’s the party?
We’ll give you some more details – also about our traditional second party on Sunday – very soon, but for now what we CAN say is that it’ll be next Saturday, on the 11th, starting at 2pm SL time, over at Knotty Beach!
As usual we’ll be there, showing off our products, and ready to answer any and all questions you may have, so come on by and party with us!

 

 

…oh and one more thing. There is something else we’ve been working on. Something cool, and unexpected. Keep an eye out, I’m sure you guys will love it~

So, since a lot of people may be wondering about the big question, aka: “you updated all the bits, what’s next?”, we decided to set up a little post talking about what we are working on right now, and what we will be working on well into the next year, most likely.

Right now our focus has shifted away from bits, and toward the avatar market. That of course does not mean we are done with bits by any stretch, it just means that we have other, very cool things on our plate that we want to turn into a reality. With Project Bento almost here, aka an expanded skeleton for the SL avatar, we are suddenly able to do all kinds of cool things with avatars, such as animated hands, tails, wings and even facial features!

This wealth of possibilities is making it easier and more fun for us to take our next big step: A proper base for our anthro avatars as well as subsequent avatars making use of the new technology. Our first step here, currently in the works, is the creation of multiple mesh bodies that use the SL texture map, meaning you will be able to use regular SL skins on them, as with most mesh bodies out there. Additionally, we are including a set of hands and feet to cater to the human market as well, looking to bring a set of affordable, yet high quality mesh body replacers to the market which are designed to work with lots of different avatars. We are very much creating several distinct shapes, and beyond the simple male/female variants, we are working on a proper androgynous form, and planning to have buff versions of each variant as well. On top of it, we’ll of course include a good alpha system to hide parts of the body, as well as a clothing layer for texture outfits.

Once we have this product ready, we will move on to creating avatars using this body. We will provide a mix between re-releasing old avatars such as the fox, and making completely new ones, all of them making use of the new bodies, which should make it much easier to find fitting clothes, as well as mod the avatar in general. The facial expression features Bento provides will also make for much more expressive and alive avatars, by rigging the entire face to respond to the face shape sliders, as well as being able to make smooth animations for expressions and emotions.
So in short, our new furry avatars will be able to smile, frown etc much more smoothly now, rather than requiring us to build extra heads for each expression we want to make.

All in all, big things are coming, and we’ll work hard to ensure they are both high quality, as well as customizeable, to give you the best experience we can 🙂 – stand by for work in progress pictures down the road, we will keep you posted!

Once again we’ve been slaving away, and we’re happy to announce that as of this coming release, we finished the job we set out to do – ALL PsiCorp bits have now hit 6.0 status! It’s been a long road and lots of hard work, but seeing the new and improved naughties has made the journey well worth it. This means we completely rebuilt all of our bits products, and did a few bugfixes along the way. So now if you own /any/ of our bits, yes, you will be able to update it to 6.0 starting this Saturday.

Of course, the fact that we finished our updates doesn’t mean there won’t be any more bits, far from it! We still have plans for more, and we’ll be launching into some major avatar related stuff very soon as well, which should be pretty exciting as it takes shape! For now though, these following bits will be coming out this weekend, as always in male & herm form:

  • Avian
  • Bat
  • Cloaca
  • Crocodile
  • Gryphon – our new release for this set!
  • Hyena
  • Hyena Pseudopenis
  • Kangaroo
  • Snake

As mentioned above, we’ll be releasing the gryphon penis as a new product. A proper kittybird hybrid, with some juicy curves and a barbed tip, this should tickle your fancy – or other fun places. It also works well with the new and reworked cloaca, with a much better look and fit, and more details than before, along with a feather base texture!
As an additional note, we’re updating our texture applier to 6.0.3. Most importantly, it now features a help link to its manual, and will allow you to apply materials to the shaft/sheath, provided you use a custom texture there.

 

Our events this time around will be held at the GYC on Saturday, August 6, with our secondary, Sunday party to happening at noon SLT, over at the Ark! As always, we’ll have music, dancing, and lots of people partying, along with our ever popular L$ raffles. And once again we’ll be around to talk to, take feedback, and listen to your input!

This past week, we held a little vote on when you all would like to have our monthly AmA sessions to be held, and today we have the results!
The winning vote was “Big floppy donkey dick”, followed closely by a desire for weekend AmA sessions, exactly one vote behind.

As such, since we listen to our customers and value your input, we’ll continue to hold our AmAs on the last Sunday of every month, meaning this month it’ll be held on the 31st.
For anybody who hasn’t heard of our initiative or doesn’t know about AmA, it stands for “ask me anything”, and for PsiCorp, is a small, informal event where we sit together inworld with you and listen to your feedback, and talk current and future projects. So if you want to make your voice heard and speak to us face to face, this is the place to do it at 🙂

And of course, we can’t forget our winning vote; I present to you, big floppy donkey dick:Donkeydick Poll Result

 

Once again we’ve had a busy month, and are happy to give you our latest set of v6.0 updated bits!
Pursuing our goal to transform the entire PsiCorp bits lineup and bring it to the 6.0 quality standard, as well as sprinkle a few new designs in every time, we have the following sets of bits on offer starting on the 25th of this month, in both male and herm variants:

  • Shark – comes in a package with both realistic claspers as well as a freely designed, slitted twin-shaft version
  • Cetacean – for all the aquatics out there, we redid an old, popular design, now with lots more detail!
  • Mutant – a truly monstrous design, nubbed, ridged and double-knotted, it got a full rebuild and is looking better than ever!
  • Tentasnake – a snake as a penis? Oh yes. Now with even more detail, better states, and much improved textures
  • Tentacle – a long, prehensile tentacle sprouting from a slitted base, this one’s big and long, and our new release for this month!

 

Parties for this weekend will be held in two locations once again:

  • Saturday the 25th, at GYC, 2 to 4pm SL time
  • Sunday the 26th, at Crux Retreat, 10am to noon SL time

As always we’ll be there to answer your questions, take your feedback, and just generally hang out, and we’ll be holding another raffle during each event again as well!

Hey everyone!

Of course, we couldn’t just leave it at one party, so as we usually do, we lined up a second party at Sunday for anyone who either can’t make the first one or who simply can’t get enough of our events 😀

So mark it in your calendars, this Sunday at 2pm SL time over at Gunbunnies – we’ll post announcements once the date rolls around as well!

We did it again! Once more we are releasing a slew of updated bits for you to enjoy! We sat down and went over some more of our most popular stuff, and gave them the 6.0 treatment, redoing vast parts of them, or just starting over completely. This time around, we’re releasing the following bits to you:

  • Anthro – redone from scratch, a really huge improvement over the previous versions!
  • Bear – got a lot of loving and better textures, more tasty detail on them
  • Canine hybrid – redone from scratch, but in spirit of the old design
  • Dracanine – the dracolupe’s signature penis, extensive remodeling has been done, much more detailed mesh and textures
  • Otter – got a set of balls finally, we also improved the mesh, as well as redid the textures completely
  • Werewolf – one of our most popular bits, redone from scratch. Better proportions, much better texture options, still matching the popular werewolf brands as well!

We will also be putting out a few other improvements, among them a bugfix for all 6.0 series bits for an issue that that could affect prims the bits were linked to, when activating throb. Furthermore, we are planning to have another small update ready for the vaginas/herm sets, making scale/plate/fur textures for all of them. We’ll be hard at work the coming days to make this happen!

Once more we’ll be having our party over at GYC with the lovely Kit Doolittle as DJ, and we will be there in person as well to talk to you, and listen to your feedback, as well as answer your questions. We will of course also be having our raffles again, so drop on by for a chance to win some L$ cash! As usual, we’ll be starting at 2pm and going til 4, but the party usually always lasts longer!

Lastly, this month’s AmA session falls on the same date as the release, meaning if you have any questions, suggestion, bug report, feedback etc, please feel free to join the party and let us hear what’s on your mind, we’re here to listen to you all!

Hi everybody!

So to keep a bit more in touch and let everybody know what’s coming next, here’s a short post on what we are working toward over the next weeks.
Our main goal is to bring more bits up to the v6.0 standard, and there are still quite a few popular ones that have a high priority.

Right now, the Anthro Penis is getting some love, being completely redone. Even though the 5.1 release is only a year old, the new 6.0 model is looking to turn out a heck of a lot better. So look forward to way more realistic textures – or way better smooth ones if you’re not into realism – and a  much nicer shape in general.

Beyond that, the immediate next targets are the Werewolf, which will see mesh work as well as redone textures, the Otter, which will likewise see these touches plus added testicles, as well as the bear, which will mainly see redone textures to really bring out the detail on it and make it look that much nicer.

 

If you would like to give us more direct input, talk to us about what you’d like to see next, or really as us anything at all, we will have another AmA session on Saturday, the 28th this month. Everybody is welcome to join us, starting at Noon SL time, when we’ll meet in a casual setting to talk all things PsiCorp and listen to your feedback, suggestions, or problems.

We’ve been a busy lot lately, and are happy to report that next Saturday, the 23rd of April, we will be releasing the next set of v6.0 upgraded bits!

This time around, we’ve taken care of the felines, the rabbit, and the dragons, and you’re in for quite a treat. All bits have been rebuilt from the ground up, and in many cases have seen extensive redesigns. In some cases to make them more anatomically correct, and in general to just add a lot more detail to them.
Furthermore, all bits will be available as free updates if you already own their 5.0 or earlier version; there are no retired products this time around – nor should there ever be any more!

Specifically, we are releasing the following products, male & herm versions both:

  • Natural felin
  • Hybrid feline- has been renamed to anthro felin
  • Rabbit
  • Dragon
  • Breeder dragon
  • Aqua dragon
  • Wind dragon
  • Ridgeback

The release will once again be at the awesome Gay Yiffy Club, at 2pm SL time. We will be there to party with you, and of course to answer all of your questions as well. So be sure to make a note in your calendars and come join the party, there will be raffles again as well!

Also, we have a secondary release party planned for Sunday, at Feline Conspiracy, starting noon SL time!

Furthermore, we’d like to remind you all that on the last Saturday of each month – the 30th this month – we are holding an AmA session, aka “ask me anything”. You’ll be free to attend and ask us anything you like, or give us suggestions or feedback on our work. We’ll be talking about recent work as well as current projects and future plans, so if you’d like to hear first hand what is going on with PsiCorp or want to give us your input, do come on by and join us.

We’ll be posting more notices and blog updates as per the time and location as the date comes around.