So, since a lot of people may be wondering about the big question, aka: “you updated all the bits, what’s next?”, we decided to set up a little post talking about what we are working on right now, and what we will be working on well into the next year, most likely.

Right now our focus has shifted away from bits, and toward the avatar market. That of course does not mean we are done with bits by any stretch, it just means that we have other, very cool things on our plate that we want to turn into a reality. With Project Bento almost here, aka an expanded skeleton for the SL avatar, we are suddenly able to do all kinds of cool things with avatars, such as animated hands, tails, wings and even facial features!

This wealth of possibilities is making it easier and more fun for us to take our next big step: A proper base for our anthro avatars as well as subsequent avatars making use of the new technology. Our first step here, currently in the works, is the creation of multiple mesh bodies that use the SL texture map, meaning you will be able to use regular SL skins on them, as with most mesh bodies out there. Additionally, we are including a set of hands and feet to cater to the human market as well, looking to bring a set of affordable, yet high quality mesh body replacers to the market which are designed to work with lots of different avatars. We are very much creating several distinct shapes, and beyond the simple male/female variants, we are working on a proper androgynous form, and planning to have buff versions of each variant as well. On top of it, we’ll of course include a good alpha system to hide parts of the body, as well as a clothing layer for texture outfits.

Once we have this product ready, we will move on to creating avatars using this body. We will provide a mix between re-releasing old avatars such as the fox, and making completely new ones, all of them making use of the new bodies, which should make it much easier to find fitting clothes, as well as mod the avatar in general. The facial expression features Bento provides will also make for much more expressive and alive avatars, by rigging the entire face to respond to the face shape sliders, as well as being able to make smooth animations for expressions and emotions.
So in short, our new furry avatars will be able to smile, frown etc much more smoothly now, rather than requiring us to build extra heads for each expression we want to make.

All in all, big things are coming, and we’ll work hard to ensure they are both high quality, as well as customizeable, to give you the best experience we can 🙂 – stand by for work in progress pictures down the road, we will keep you posted!

Once again we’ve been slaving away, and we’re happy to announce that as of this coming release, we finished the job we set out to do – ALL PsiCorp bits have now hit 6.0 status! It’s been a long road and lots of hard work, but seeing the new and improved naughties has made the journey well worth it. This means we completely rebuilt all of our bits products, and did a few bugfixes along the way. So now if you own /any/ of our bits, yes, you will be able to update it to 6.0 starting this Saturday.

Of course, the fact that we finished our updates doesn’t mean there won’t be any more bits, far from it! We still have plans for more, and we’ll be launching into some major avatar related stuff very soon as well, which should be pretty exciting as it takes shape! For now though, these following bits will be coming out this weekend, as always in male & herm form:

  • Avian
  • Bat
  • Cloaca
  • Crocodile
  • Gryphon – our new release for this set!
  • Hyena
  • Hyena Pseudopenis
  • Kangaroo
  • Snake

As mentioned above, we’ll be releasing the gryphon penis as a new product. A proper kittybird hybrid, with some juicy curves and a barbed tip, this should tickle your fancy – or other fun places. It also works well with the new and reworked cloaca, with a much better look and fit, and more details than before, along with a feather base texture!
As an additional note, we’re updating our texture applier to 6.0.3. Most importantly, it now features a help link to its manual, and will allow you to apply materials to the shaft/sheath, provided you use a custom texture there.

 

Our events this time around will be held at the GYC on Saturday, August 6, with our secondary, Sunday party to happening at noon SLT, over at the Ark! As always, we’ll have music, dancing, and lots of people partying, along with our ever popular L$ raffles. And once again we’ll be around to talk to, take feedback, and listen to your input!

This past week, we held a little vote on when you all would like to have our monthly AmA sessions to be held, and today we have the results!
The winning vote was “Big floppy donkey dick”, followed closely by a desire for weekend AmA sessions, exactly one vote behind.

As such, since we listen to our customers and value your input, we’ll continue to hold our AmAs on the last Sunday of every month, meaning this month it’ll be held on the 31st.
For anybody who hasn’t heard of our initiative or doesn’t know about AmA, it stands for “ask me anything”, and for PsiCorp, is a small, informal event where we sit together inworld with you and listen to your feedback, and talk current and future projects. So if you want to make your voice heard and speak to us face to face, this is the place to do it at 🙂

And of course, we can’t forget our winning vote; I present to you, big floppy donkey dick:Donkeydick Poll Result

 

Once again we’ve had a busy month, and are happy to give you our latest set of v6.0 updated bits!
Pursuing our goal to transform the entire PsiCorp bits lineup and bring it to the 6.0 quality standard, as well as sprinkle a few new designs in every time, we have the following sets of bits on offer starting on the 25th of this month, in both male and herm variants:

  • Shark – comes in a package with both realistic claspers as well as a freely designed, slitted twin-shaft version
  • Cetacean – for all the aquatics out there, we redid an old, popular design, now with lots more detail!
  • Mutant – a truly monstrous design, nubbed, ridged and double-knotted, it got a full rebuild and is looking better than ever!
  • Tentasnake – a snake as a penis? Oh yes. Now with even more detail, better states, and much improved textures
  • Tentacle – a long, prehensile tentacle sprouting from a slitted base, this one’s big and long, and our new release for this month!

 

Parties for this weekend will be held in two locations once again:

  • Saturday the 25th, at GYC, 2 to 4pm SL time
  • Sunday the 26th, at Crux Retreat, 10am to noon SL time

As always we’ll be there to answer your questions, take your feedback, and just generally hang out, and we’ll be holding another raffle during each event again as well!

Hey everyone!

Of course, we couldn’t just leave it at one party, so as we usually do, we lined up a second party at Sunday for anyone who either can’t make the first one or who simply can’t get enough of our events 😀

So mark it in your calendars, this Sunday at 2pm SL time over at Gunbunnies – we’ll post announcements once the date rolls around as well!

We did it again! Once more we are releasing a slew of updated bits for you to enjoy! We sat down and went over some more of our most popular stuff, and gave them the 6.0 treatment, redoing vast parts of them, or just starting over completely. This time around, we’re releasing the following bits to you:

  • Anthro – redone from scratch, a really huge improvement over the previous versions!
  • Bear – got a lot of loving and better textures, more tasty detail on them
  • Canine hybrid – redone from scratch, but in spirit of the old design
  • Dracanine – the dracolupe’s signature penis, extensive remodeling has been done, much more detailed mesh and textures
  • Otter – got a set of balls finally, we also improved the mesh, as well as redid the textures completely
  • Werewolf – one of our most popular bits, redone from scratch. Better proportions, much better texture options, still matching the popular werewolf brands as well!

We will also be putting out a few other improvements, among them a bugfix for all 6.0 series bits for an issue that that could affect prims the bits were linked to, when activating throb. Furthermore, we are planning to have another small update ready for the vaginas/herm sets, making scale/plate/fur textures for all of them. We’ll be hard at work the coming days to make this happen!

Once more we’ll be having our party over at GYC with the lovely Kit Doolittle as DJ, and we will be there in person as well to talk to you, and listen to your feedback, as well as answer your questions. We will of course also be having our raffles again, so drop on by for a chance to win some L$ cash! As usual, we’ll be starting at 2pm and going til 4, but the party usually always lasts longer!

Lastly, this month’s AmA session falls on the same date as the release, meaning if you have any questions, suggestion, bug report, feedback etc, please feel free to join the party and let us hear what’s on your mind, we’re here to listen to you all!

Hi everybody!

So to keep a bit more in touch and let everybody know what’s coming next, here’s a short post on what we are working toward over the next weeks.
Our main goal is to bring more bits up to the v6.0 standard, and there are still quite a few popular ones that have a high priority.

Right now, the Anthro Penis is getting some love, being completely redone. Even though the 5.1 release is only a year old, the new 6.0 model is looking to turn out a heck of a lot better. So look forward to way more realistic textures – or way better smooth ones if you’re not into realism – and a  much nicer shape in general.

Beyond that, the immediate next targets are the Werewolf, which will see mesh work as well as redone textures, the Otter, which will likewise see these touches plus added testicles, as well as the bear, which will mainly see redone textures to really bring out the detail on it and make it look that much nicer.

 

If you would like to give us more direct input, talk to us about what you’d like to see next, or really as us anything at all, we will have another AmA session on Saturday, the 28th this month. Everybody is welcome to join us, starting at Noon SL time, when we’ll meet in a casual setting to talk all things PsiCorp and listen to your feedback, suggestions, or problems.

We’ve been a busy lot lately, and are happy to report that next Saturday, the 23rd of April, we will be releasing the next set of v6.0 upgraded bits!

This time around, we’ve taken care of the felines, the rabbit, and the dragons, and you’re in for quite a treat. All bits have been rebuilt from the ground up, and in many cases have seen extensive redesigns. In some cases to make them more anatomically correct, and in general to just add a lot more detail to them.
Furthermore, all bits will be available as free updates if you already own their 5.0 or earlier version; there are no retired products this time around – nor should there ever be any more!

Specifically, we are releasing the following products, male & herm versions both:

  • Natural felin
  • Hybrid feline- has been renamed to anthro felin
  • Rabbit
  • Dragon
  • Breeder dragon
  • Aqua dragon
  • Wind dragon
  • Ridgeback

The release will once again be at the awesome Gay Yiffy Club, at 2pm SL time. We will be there to party with you, and of course to answer all of your questions as well. So be sure to make a note in your calendars and come join the party, there will be raffles again as well!

Also, we have a secondary release party planned for Sunday, at Feline Conspiracy, starting noon SL time!

Furthermore, we’d like to remind you all that on the last Saturday of each month – the 30th this month – we are holding an AmA session, aka “ask me anything”. You’ll be free to attend and ask us anything you like, or give us suggestions or feedback on our work. We’ll be talking about recent work as well as current projects and future plans, so if you’d like to hear first hand what is going on with PsiCorp or want to give us your input, do come on by and join us.

We’ll be posting more notices and blog updates as per the time and location as the date comes around.

Due to popular request and the fact that our new canine vagina looks so much better now, as well as for consistency, we just pushed out an adjustment to the canine mesh herm set. You can now obtain version 6.0.2 from any caspervend vendor or redelivery terminal, which now includes the canine vagina instead of the standard mesh vagina.

All new purchases will of course also obtain the new version.

Hi everybody! We just released another minor patch for v6.0.1. The box versions haven’t been changed, but most notably, the HUDs have been bumped to 6.0.2.

The update includes the following fixes:

  • Fixed the female poseball not working for basic HUD
  • Fixed the particle effects not working for slitted sergal penis/herm sets
  • Fixed the back-emitter on the natural feline penis facing the wrong way

As always, you may use any caspervend vendor or redelivery terminal inworld to access your redelivery page to get the updates 🙂