As of this post, a small set of issues have been resolved:

  • Animesh Vagina – fixed piercings staying visible when vagina was hidden
  • Bento Vagina eBody – addressed small clipping issues

As with all updates, please visit any inworld location to obtain a redelivery of the latest version if you are affected by these issues! Click any redelivery terminal or vendor to open the menu and select the redelivery option. From there, you will be able to access any past purchase made from us!

As of this post, PsiCorp is now on Blogotex, a system made to connect SL bloggers and creators. This will make it much easier for us to add and manage new bloggers, as well as for bloggers to gain access to existing and upcoming items.

We are thus actively looking for more people interested in blogging our work. If this sounds good to you, visit our main store – or any other inworld location – and click the application box! We will review your application and, should your work meet our standards, approve you to blog for us!

If you have any questions, feel free to comment or use our discord as well! Furthermore, any approved bloggers will be eligible for the appropriate discord role in our server!

Today, various bugfixes and improvements were released again. The list of changes includes the following:

  • Bento Vaginas
    • BOM now defaults to on
    • eBody: Fixed erroneous normals causing a visible shading difference
    • eBody: Implemented the material synchronization script, the vagina should now immediately match your body correctly on attach
    • Fixed some broken social media links on HUD
  • Tiger Kit
    • Fixed a duplicate fluff being present on female/bitch heads, causing potential texture glitches
    • Fixed some macro hands/feet having wrongly named parts, resulting in texturing issues
    • Fixed various smaller claws/pads issues
    • Fixed duplicate tail options in macro unpack HUD
    • Fixed HUD script not handling out eBody on “All” option
    • Fixed some broken social media links on HUD
  • Gargoyle Kit
    • Added the gargoyle kits to the marketplace and main store vendors now that Abnormality concluded
    • Fixed a Maitreya claws set not responding correctly to HUD

As with all updates, please use any inworld redelivery terminal or vendor to receive the latest version! The exception to the rule this time is the eBody Bento Vaginas because of the additional features and fixes received, this will be delivered to you automatically.

Should you find any other issues, please make sure to report them on, or use our discord under!

Looking at the long history of PsiCorp, it quickly becomes evident that our customers’ input has always been a valuable source of improvement, ranging from product suggestions to bug reports, to any sort of feedback, both positive and negative.

Nowadays, with more ways to contact us than ever and leave us feedback, we do however notice at times that it would be nice to have, well, more input. Generally we try and estimate what people want, what and how to make, and think about what features would be useful to have. And somewhat recently, with the addition of a beta tester group, it has become easier to ensure that these products launch with few issues, usually.

Though we still want to put out an active invitation for feedback, to let everyone know that yes, we hear you, we /want/ to hear you, no matter what you may have to say, as long as it is honest. Let us know what you’d like to see for products, for new features, or if there are areas you’d like to see us improve upon. If there are issues we may have no idea about to begin with, even. Communication, advertising, blogging, customer support, product quality, compatibility, social media – anything goes.

The best ways to do so would be either through the tickets on, or on our official discord, on, where we have dedicated support and suggestions forums as well, useful especially if you’re looking for more of a public discussion.

We look forward to hearing from you, and view this as a great opportunity to learn and improve!

As of this post, updates are available for several products, meant to address reported bugs. As per usual, please use the caspervend redelivery function (terminals in any inworld location or interacting with a vendor to access the menu) in order to receive the updated versions.

Issues addressed in this release:

  • Voidbeast
    • Fixed missing Belleza Jake body glow
    • Fixed “All” option on unpacker not giving out eBody parts
    • Fixed fit issue on Nova Female digilegs
    • Fixed body spikes not toggling back on after hiding
    • Updated links in unpacker script, discord link works again
    • Fixed minor typo in Animesh Voidbeast Penis vendor picture
  • Animesh Monster Penis
    • Fixed naming issues with XL and XXL versions (XL pierced appeared to be missing)
  • Animesh Natural Canine Penis
    • Fixed regular Fat Pack not including a HUD

After a long wait, it is finally time again for new animesh bits! This time, we’ll be releasing the Animesh Cervine and Bovine penis!
Both designs are based off of their original models, but have been greatly overhauled and detailed up. Meshes and textures have been redone from scratch and look a lot more detailed than before, as well as more detailed than previous animesh models!

As with all our bits, expect smooth, fluid animations as well as detailed textures and messy effects like the 3d cum! Textures also have been built with the upcoming PBR update in mind, making it easier to migrate over once this update comes.

These will likely be the last bits to be built in the old materials style, going forward, once the new PBR materials update launches, we will transition over to this new system for the massive visual improvements we are likely to obtain from it! Expect news on the planned Animesh 5.0 update in the future as well, there are some big changes coming!

For parties and prices, we will offer these bits at the usual price of 1200L$ for regular and 1500L$ for the deluxe (including the fertility version of the HUD). Events will be held at the following times and places:

  • Saturday, February 18th, Noon SLT – The Ark
  • Sunday, Februrary 19th, 2pm SLT – Chill

As usual, we will have a nice party with music and raffles, so make sure to come visit and get your hands on the new releases!

After a successful launch of our new Gargoyle avatars at Abnormality, a few smaller issues have come to light. Today, an update was released to address the reported issues, which involve the following items:

  • Fixed the bento wings not correctly switching between animations
  • Fixed the “cloak” pose not playing correctly on bento wings
  • Fixed a mesh disconnect with the claws on the large bento wings
  • Fixed the horns not correctly hiding the no-horn alternate mesh on all heads
  • Fixed a crosstalk issue among multiple rezed out pedestals
  • Various smaller tweaks to HUD to hopefully fix smaller issues
  • Added a blender file to the texture dev kit to assist baking textures between horn/no-horn head parts
  • Separated out head, top and legs BOM textures to system skin, the BOM universal now covers limbs/wings only to allow tattoos/overlays to work correctly

As with all updates, please visit any inworld location and find a redelivery terminal or vendor and access its menu!

Brought to you by another collab of PsiCorp and RAPTORDOG – the Gargoyle avatar kit!
The nod toward the familiar cartoon show might be quite obvious to those who remember it, and that was the inspiration behind making this avatar. Designed by RAPTORDOG’s own Verity Voxel, these will be available exclusively at Abnormality, starting at Februrary 7th!

The avatars contain the usual complement of features you’ve come to expect – bento heads, moveable tails and wings, wide compatibility with popular mesh bodies, BOM support etc – but for this one we also came up with a few extra tricks!

  • Animesh wings! – As a first, this avatar kit will contain both the standard bento wings, as well as animesh versions. These make full use of what animesh can do, and offer much more detailed animations!
  • A stone form! – Much like in the classic show, all colors also include a set of stone textures with the appropriate appliers, as well as the possibility to use either regular, white glowing or stone texture effects for the eyes!
  • Manes! – Both a regular, tintable version as well as a stone version! Enjoy a rigged mane to go along with the avatar!
  • Pedestals! – What good would stone forms be without a place to perch? And hey, those poses look familiar…

Pricing for the avatar kits will be 1200L$; a fat pack will also be available, containing all 7 colors for 3350L$! They will be available starting February the 7th, starting at noon SLT for early access, or 3pm SLT for everyone else! The event will run until February the 28th, midnight SLT, until this time, the avatar will be available exclusively at the Abnormality event!

As of this post, there is a fix available targeting the Animesh Ovipositor, addressing an issue where the bits were rendered entirely unresponsive. If you are affected by this, please redeliver your purchase via any inworld location, either via the redelivery terminals or touching a vendor to access the menu!

This round, I’ve tackled a few smaller fixes mainly for avatars, to address various open issues.
The fixes available today include the following:

  • Shark kit – Improved the manual, removed section on digilegs, added section covering the alternate tails for bento genitals compatibility
  • Dragon kit – Fixed the spikes being misaligned on the large tail
  • Animesh Ovipositor – fixed the “self” animation being unable to trigger. The HUD should play it by pressing harder until you are past the last limp animation, the text trigger is /5 self
  • Animesh Equine Deluxe – fixed an issue with the vendor item text and marketplace desciption
  • Animesh Vernid – fixed an issue with the marketplace texts talking about the presence of a knot

For the first three, you may redeliver any affected items via the usual method; please visit any inwold store and access a redelivery terminal or touch a vendor to access the menu.
The latter two are simply text and listing fixes and require no action on your part!