Gargoyle Update #1
After a successful launch of our new Gargoyle avatars at Abnormality, a few smaller issues have come to light. Today, an update was released to address the reported issues, which involve the following items:
- Fixed the bento wings not correctly switching between animations
- Fixed the “cloak” pose not playing correctly on bento wings
- Fixed a mesh disconnect with the claws on the large bento wings
- Fixed the horns not correctly hiding the no-horn alternate mesh on all heads
- Fixed a crosstalk issue among multiple rezed out pedestals
- Various smaller tweaks to HUD to hopefully fix smaller issues
- Added a blender file to the texture dev kit to assist baking textures between horn/no-horn head parts
- Separated out head, top and legs BOM textures to system skin, the BOM universal now covers limbs/wings only to allow tattoos/overlays to work correctly
As with all updates, please visit any inworld location and find a redelivery terminal or vendor and access its menu!
Post Comment