Once again we were busy, and continuing on our plan to bring more animesh based genitals to the market. Now, we are happy to get the Equine and Dragon bits into your hands this week!

Let’s do a quick recap first. What even IS animesh? Essentially, it allows us to create animated items, which not only can use way more bones than bento items – since we are no longer “borrowing” bones used by other attachments – but it can also be repositioned freely rather than staying locked in place.
This lets us make awesomely smooth animations for our bits, and allow us to let them throb, sway, bounce, etc.
This also means you’ll have to use the most recent version of your SL viewer, and keep in mind that some third party viewers may not support animesh yet.

With that out of the way, let’s get into features! We added a few new things to these bits, most notably the option to change between three different ball sizes, and of course to hide them outright, as before. Besides that, you get a whole slew of features, such as a good range of texture options, both detailed and realistic, as well as smooth for the shaft, alongside fur, scale and plate options for the sheath.

Furthermore, we have hand-painted cum effects in various intensities, alongside 3d strands and dangling streaks on the shaft. An optional condom is also included, as well as a range of fully customizeable piercings, allowing you to pick your style and color them to your liking.

We also offer a good range of sizes for both modesl, and we plan on offering the equine in several length variations in addition to its size variants! So whether you are short or tall, there should be a good fit for you amongst these sizes!

This brings us to the next questions. How much are they, and when does the fun begin?
Talking about pricing first, the standard version will be 1200 L$, whilst a deluxe version will be offered for 1500 L$.

What is the deluxe version you ask? It contains the full fledged fertility HUD in the box, rather than the basic one, so if you don’t own one yet, this is a great way to save some L$! Also, for anyone who DOES have the fertility HUD, the various animesh HUDs will be included in that box as an update this weekend!

Now for the when and the where! As so often, we’ll be running two parties again, so if you miss one or just want more, you’ll get another chance to join in! The events are as follows:

  • Saturday, June 22nd at 2pm SLT – GYC
  • Sunday, June 23rd at noon SLT – The Ark

We look forward to seeing you all there!

We said it wouldn’t happen at first, but with the availability of Animesh technology in SL, the playing field has changed. So we buckled down and worked on an all-new line of products, the first of which will shortly be available to you all.

We are proud to introduce the PsiCorp Animesh Canine Penis, the first of its kind by us, and certainly only one of many more to come.

We decided to make as much use of this new tech as we could, as well as implement a host of features, of which you can read all about right here:

  • Over 75 animations power this new bit, allowing smooth state transitions and a variety of effects.
  • Make it throb, bounce, and sway. These bits feature an animated throb, various bounces to add motion during intercourse, as well as a nice sway as you walk or run.
  • Like to watch? Stroke yourself using one of two available jerkoff animations.
  • 3-D cum effects of varying intensity, everything from a drop of pre creeping down the underside to a full blown cum-streaked length with dangling stands hanging from your length.
  • Six different size options, covering everyone from petite to outright macro sized, giving the size lovers ample possibilities as well.
  • Variable knot size. Rather than offering only one “tied” state, you can freely choose between a small, medium or large knot size for any state that has the knot on display.
  • A full, optional suite of piercings which may be customized in terms of style, colors, as well as material.
  • A broad range of states, including several raised variants for various angles of lovemaking, alongside several flopped positions for sitting and laying back.
  • A state-independent short toggle, allowing you to  shorten any state you wish if you encounter clipping issues during sex.
  • A good variation of textures for both shaft and sheath, including a realistic, smooth, as well as latex texture set option for the shafts, making it easy to match it to many an avatar style.
  • A condom layer with filled tip option, alongside the proper dangling animations for such.
  • Redone particle effects. All effects were repainted by hand, and the particle parameters redone for higher quality effects.
  • Out-of-box compatibility with the “it’s not mine” body cum system. Simply use the cum or cum inside effects to trigger the it’s not mine menu on your partners.
  • Low resource use scripting. We rewrote almost all the scripting for these bits, taking only some cues from our v6.1 script base, ensuring these new bits run on less script time and memory than before.
  • A semi-universal HUD. Whilst the HUD will only accept animesh canine penises, it will also support vaginas and tailholes universally, as the current v6 bits HUD, so no need for multiple HUDs if you rock multiple bits.
  • Access to our PSD textures, making it easy for modders to create their own styles and apply them easily with our updated texture applier.

Now for the big question. What are these going to cost?

  • The standard version will cost 1200 L$
  • The deluxe version will cost 1500 L$

What is the deluxe version you ask? Simply the standard version, with the regular animesh bits HUD replaced with the animesh fertility HUD, so if you want access to the advanced breeding options that our insanely popular fertilty HUD offers, you can save 200 L$ by buying this combo pack, AND you get a one-HUD solution.

Last but not least, please keep in mind that these are being sold as an entirely new product line! We very much want to give people a choice between using animesh and classic mesh bits.

You won’t have to wait very long either! Official release of these bits is on the 25th of May, so only a few days away! We’ll be holding events at the following dates, times, and places:

  • Saturday the 25th of May – The Ark starting on 2pm SL time!
  • Sunday the 26thof May – GYC starting on 2pm SL time!

Make sure to come check it out, we’ll be there showing off the new bits in person!

After months of hard work, we are thrilled to present our latest project: Avatar Core Nova!

Let’s get to the most important question first: What is it?
Simply put, we took our old Type A mesh bodies, tossed them away, and built entirely new ones from scratch! That means yes, if you own an Avatar Core Type A body, you can update to these for free!
Type B and C bodies will remain untouched and are still on offer, though Nova is definitely going to be our flagship body product from here on out!

Let’s talk features then, why should you care about these bodies at all?

  • Efficient. These bodies have a very low render cost, and have a polycount that is only somewhat higher than our previous bodies, putting them well below many others on the market. In additon, clothing layers are a separate wearable, allowing you to further drop your render cost and script count if you only need the body itself. Scripting also has been overhauled in order to take up less memory, whilst providing more features as well as being more resilient in laggy situations.
  • Improved. We sculpted all new bodies for this project, and the inworld meshes are hand-built, every vertex put right where we want it to be. We also took great care when rigging this body, allowing both great response to animations, as well as to shape sliders, giving you a wide range of shape options.
  • Materials. Using the SL materials system, we can bring in lots of detail into the body without using costly geometry for it, and it shows. In addition, you can even combine our materials with your existing skins to spruce them up. Furthermore, we provide three sets of materials for each body type. Regular, strong, and curvy.
  • Feature-rich. We support the Omega applier system out of box, no need to buy additional relays. We also support a wide range of Omega’s features, from materials-only application to tinting for all parts of the body.
  • Complete. As part of the body, we include a set of bento-rigged hands alongside a range of pre-posed animations, or the ability to just turn them off and let your AO take over. Furthermore, the female and androgynous bodies also offer tip-toe and high-heel feet options, as well as a built-in vagina with multiple states.
  • Addons. For those that wish to alter their style, we have a range of other breast styles available, as well as the corresponding multi-breast options.
  • Outfits. Whilst we wait on official, broad clothing support, we provide our own, small and modable series of clothes for you to wear.
  • Accessible. We make our developer resources openly accessible for anyone that wants to create. Want to make custom skins or clothing and other accessories? Contact us and we will happily provide you with the required devkits, to get you started right away.

As with all of our bodies, these come in male, female and androgynous flavors. We are also working on updating our four most recent avatar kits – wolf, fox, cobra and sergal – to not only support these new products explicitly, but to also benefit from the hugely improved body shading that these new bodies allow. We expect that not all four kits will be updated in time for the release, however we’ll strive to have them ready for you as soon as possible! Of course kit updates will be free for all previous owners.

The preview pictures of the wolf avatars speak volumes as to the quality that we managed to achieve so far, and as we work our way through the other kits, we’ll post udpated beauty shots of them as well for you to enjoy.

Now for the big question. When can you get your hands on these, for how much, and where is the party at?

The official release will be on Saturday, the 30th of March.
Prices are as follows:

  • Bodies will cost 1600 L$
  • Breast addons will cost 600 L$
  • Clothing prices vary based on contents

The official release parties will take place at the following times and places:

  • Saturday, March 30th: Knotty beach, Noon to 2pm SLT
  • Sunday, March 31st: GYC, 2pm to 4pm SLT

We hope to see you all there, we seriously are proud of what we achieved and can’t wait to get it into your hands!

Time for some new shinies again! This time we are happy to present our first batch of clothing for the Avatar Core mesh body line. We are well aware that right now, there are exactly zero officially supported clothing items for our mesh bodies, so we set out to remedy this at least a little, and provide you with a set of basic items to wear.

Included in this release are the following items:

  • Tshirts for male,  female & androgynous bodies
  • Cargo shorts for male/female/andro
  • Sports underwear for female/androgynous
  • Boxer briefs for males
  • Tank top for females
  • Pleated skirt for female/andro
  • Cock towel for most of my existing bits

Feature wise each of these items will fit type A, B and C bodies, as well as include a macro variant, so those who like it big will also be able to cover up! Also each of my items will also have a decent range of texture variants, allowing for a decent range of styles.

Alongside the clothes, we will be releasing Avatar Core 2.2, which is required for these clothes to work correctly and includes the following fixes:

  • Fixed a problem with the clothing alpha system breaking when certain bodyparts were being targeted
  • Fixed an issue with the handanim button not working correctly on the HUD
  • Fixed an issue with the “addoncheck” command, which could lead to strange behavior if the attach order was not as expected
  • Implemented a new Omega relay

All this will be available starting Saturday the 10th of November, and we’ll have a little release event at The Ark at 2pm SL time. So be sure to come on over and party with us again and check out the new threads!

Just a quick little update on the wolves! The release will be this coming weekend on the 6th and 7th of October. We’ll be holding two events once again:

  • Saturday, October 6th at Knotty Beach, on noon SL time
  • Sunday, October 7th at The Ark, on 2pm SL time

As usual our Avatar Core lineup will be on sale inworld for a reduced price for the weekend, as will be the wolf kits, so the weekend will be THE time to pick one up!

In other news, we are now actively working on making clothing available for Avatar Core, and hope to have a few very basic items ready for the weekend as well, but we can’t make any promise on that yet.

Lastly, we are now waiting on devkits from both Maitreya and Slink, and once we have access to them – hopefully – we will be creating fitting parts for their body lineup as well. These parts will be released as updates to the current wolf kits, so you will be able to obtain those free of charge once released, along with textures and appliers tailored to those bodies.

After a long road, once again we have new avatars to sell! Initially these were planned to be simple and easy, a nice rework of the foxes, but they turned into so much more. A huge upgrade on how I shade things such as muscle detail, a step forward in quality and fitting.

Firstly, we redid the headshape, making it much easier to fit rigged hair. In fact, virtually every rigged hair for the standard heads should fit these heads just fine now.

The second big improvement was shading. We added a lot more shadows and highlights into the skin, and I believe it really shows when compared to older works. In general we paid more attention to detail and learned a lot, and created eyes that finally look nice and alive as well.

Feature wise, these wolves are quite in line with the previous foxes, meaning things such as:

  • Varied facial expressions. Whether you want to be happy or sad, snarling or a smirk on your face, the wolf will do it. We also carefully adjusted the various eye states to hold much more expression.
  • Rigged hands, tail and ears, with upgraded animations for you to enjoy, as well as rigged feet and digilegs.
  • Skins for all avatar core variants, highlighting subtle curves or toned muscle
  • A HUD to control all the things

For the first time, we also attempted an alternate head style, which will be offered seperately and is lovingly referred to as the “bitch head”. This particular design features a fuller lip, larger eyelashes, and a higher brow arch, playing to a certain popular style in SL. Should the response be positive, we’ll certainly be doing more of these alternate items in the future.

As far as the release goes, we are shooting for next weekend, so the 6th and 7th of October, however we will update with the proper times and locations once we have all the agreements with the places we want to party at, so do keep an eye on this blog for updates!

Lastly, we are currently in the process of exploring the feasibility of offering these kits with support not only for Avatar Core, but also for other popular mesh bodies. Stay tuned for news on our decision here!

Once again, time has come! We’ve been slaving away over the past few weeks and are now happy to present a new range of PsiCorp bits!

This coming weekend, we’ll be releasing a total of four new designs, inspired mainly by your requests and feedback!

  • Natural Canine – Our first new design is a fresh take on our supremely popular canine bits. We made some alterations to it based on your feedback. The tip has been redesigned extensively to have more of a natural, even feral look to it as would be found in the real world, and the sheath has been elongated in its soft state.
  • Knotted Equine – An equine shaft with a knot. Simple, imposing, and fun. Once again something many people requested specifically, and now you too can own one.
  • Monster – The first in our new line of ovipositor designs. Seated in a plump sheath, this monstrosity is lewd and imposing, and above all, can lock itself inside a victim and fill it full of eggs.
  • Ovipositor – The name says it all. A squirming, slick tentacle sprouting from a genital slit, with its tip able to unfurl and open up in order to deposit eggs inside your victims

All four designs will of course be available as herm sets as well, with pricing being as follows.
Male parts will be 350, except the Natural Canine, which will cost 500 due to its 3 variants. The herm sets will cost 750, with the Natural Canine costing 900 respectively.

For the when and where of our parties, we’ll once again run two events with music and a raffle, and of course we will attend in person, so if you have any feedback or questions, or simply want to chat us up, feel free!

  • Saturday, August 18 at Noon SL time, YIFF
  • Sunday, August 19 at Noon SL time, The Ark

For more news and upcoming releases – as well as news on our ongoing collaboration project we spoke of previously, please keep an eye on this blog, as well as our customer group!

Also feel free to join the official PsiCorp discord group here for WIP images and discussions!

 

Yep, it’s time again already! This time, we took it upon ourselves to tackle the redesign of one of our oldest avatar models – the foxes. Built in the olden days of sculpts and LL system bodies, they certainly haven’t aged very well, and were a great target for a remodel. So we sat down and built them again from scratch, and out came something we are very happy with, and after a very short time too

These foxes, built once again for our avatar core system, are using the latest in SL tech, as did our sergals. So expect a fully animated face again and lovely, twitchy ears, as well as poseable hands and a swishy, animated tail. Of course the whole fox is materials based, so expect highly detailed dynamic shadows and highlights. We updated the original color options to look so much nicer, and added ten latex variants to the mix for those who like it shiny. Owners of existing avatars will of course be able to update again for free, receiving the kit plus a light version of the avatar core body!

Additionally, we paid special attention to the head size and shape, and as such, lots of rigged hair will fit these lovely foxes this time around!

As for when you can get your paws over those lovely vulpines, it’s only about a week away! Once again we’re having two parties, at the following dates and places:

  • Saturday, July 7th at Noon SLT, at Knotty Beach
  • Sunday, July 8th at 2pm SLT, at The Ark

We’ll have music, dancing and giveaways, and we’ll be attending once again to hang out with and chat up. Of course we are always eager for your feedback as well! So be sure to mark the date, and join us next weekend for a great time!

The wait is over, Sergals have arrived!
After a few months of hard work and intense learning, we’re happy to show off our best work yet – the PsiCorp Sergal avatar kits! Trying to break away slowly from our old style, we switched to a more hand-painted approach, focusing on paying close attention to detailĀ  and giving it lots more personal flair. And we believe the results show!

We wanted to make this a pretty, expressive and easily modable avatar, and we worked hard to make it so. Features for tehese kits will include:

  • All new, hand painted fur details
  • Two different mane options, for both male & female variants
  • Remade hand expressions for the four-fingered Sergal hands
  • A wide range of facial expressions, easily combined into a multitude of customized expressions
  • A lush, expressive tail with plenty of animations
  • An optional macro variant at 2x the size of regular avatars
  • Shiny latex texture variants
  • An all new set of eyes, rebuilt and retextured from the ground up

Furthermore, we did more than just make new avatars. We also will be releasing our Avatar Core 2.1 update during the same time, which includes the following fixes and improvements:

  • Better human hands, with improved rigging and double-sided nails, which now can be colored individually via text command
  • A range of minor mesh, rigging fixes and improvements
  • Reduced clothing layer clipping
  • An optional, extended neck piece to help avoid gaps between our bodies and mesh heads
  • A special neck piece to support long-necked avatars, like our Sergals

Because of that last point, 2.1 will be the minimum version to support the Sergal avatar kits, so be sure to update if you own a 2.0 already – remember, it’s free! Updates can be obtained by touching any of our inworld redelivery terminals, as well as our vendors. Simply click them to access the menu.

As for the when and where, we’ll be having two parties once again.

  • The first event on Saturday the 19th, 4pm to 6pm SL time at YIFF
  • The second event on Sunday the 20th, Noon to 2pm SL time at The Ark

Pricing will be 600L$ for the kits, though remember, they, as well as our mesh bodies, will be on sale during the weekend, so in all inworld locations, you will be paying only 1000L$ for a body, and 500L$ for our new Sergal kits!
Of course, we will also have music, dancing and our L$ giveaways again, so be sure to attend and have a great time!

We are happy and proud to announce the biggest release in PsiCorp’s history – our Avatar Core 2.0 update!
After long months of hard work, we are finally ready to get this truly huge update into your hands. In fact, in a mere two weeks you will be able to both update all your current Avatar Core mesh bodies, as well as get your hands on a pile of new products. With almost 40 products to be released, this easily is the largest product release we’ve ever done. So without further ado, let’s talk about all the things that will be introduced as part of this release / update.

 

First of all, we wanted to fix a few bugs with the existing bodies, as well as introduce new features in order to provide more value for your hard-earned lindens.
As such, all mesh bodies – existing and newly created – will now come with these additional features and fixes:

  • Some general polishing on the avatar mesh, fixing a few minor issues, mainly around the neck.
  • A re-export of all meshes in order to minimize any flickering seam issues that were apparent before
  • All mesh bodies now have a nipple layer, including a good range of nipple options for you to choose from, allowing you to use PG skins on your bodies and have high detail nipples in place anyways.
  • The ability to show/hide the upper and lower halves of the clothing layers separately, allowing you to, for example, remove your shirt/bra separately from your pants/underwear.
  • Female and androgynous bodies also have been fitted with a rigged vagina, based off of our Mesh Vagina product. Enjoy a full-featured, multi state vagina, which can be easily controlled and hidden if needed.
  • The example/creator files have been redone and will benefit from greatly improved fidelity in their shading, allowing skin and mod creators to utilize higher quality base files. These files also will form the basis for all our upcoming avatars, also boosting their quality.

 

Next – as can be seen from the picture leading this post – we wanted to create more variety for our avatar kits, as well as introduce more variety into the mesh body market as a whole. As such, we created two entire new lines of bodies, centered around different ideas. From now on our mesh body lines will be referred to as follows:

  • Type A – the original. Built to closely conform to the standard SL avatar shape but made to offer a smoother, higher res and flexible alternative, it has been a great seller over the last year and formed the base for our avatar kit system
  • Type B – the strong ones. Created from the sculpts we used to define our muscular normal maps, this body features a good deal more tone than the Type A models, featuring sculpted abs as well as an overall increased muscle definition. The female body has been fleshed out slightly, offering a bit more curves along with the stronger tone, whilst the male has been made a bit more slender, so as to avoid the overly bulky chest native to the SL base body.
  • Type C – the curvy variant. The female has been shaped around a more plump curvaceous ideal, curvy and with broad hips, along with large, full breasts and nipples. Meanwhile the male has been shaped around the concept of the working man, a thick, heavy set body with a sizable gut, but paired with a considerable amount of muscle.

All three variants are available in male, female and of course androgynous options, and share the same, SL standard texture layout. Omega applier compatibility is given out of the box, meaning you won’t have to find and install an Omega kit before being able to use your skins and texture clothes.
Additionally, all major connection points – neck, wrists, knees and ankles – have the exact same size, normal layout and rigging. This means making attachments that connect to these points is as simple as making them for one type, and knowing they will fit flawlessly with any other Avatar Core body type as well. This also means that our avatar kits will fit correctly to all of our mesh body types.

 

Next, we wanted to create more variance for the female form, and looked to our old product lines. Looking back at our old mesh breasts, we then decided to implement a system that would allow the female and androgynous bodies to have a set of easily interchangeable breast shapes and sizes. We then set out to create four distinct styles – set apart from those provided by Type A, B and C already – and offer these as separate products. Using these breast addons has been made as simple as possible – simply wear the breasts along with your mesh body, and you are done. Within a few seconds they will configure themselves correctly and look like part of your body, no other setup required!

We are introducing these new designs as part of this release:

  • Large – a larger version of the standard breasts, fuller and with larger nipples, nice and plump looking
  • Enhanced – an extremely large variant, giant and hanging heavy on the chest
  • Mature – a more aged looking set, sagging slightly, well suited for older, more mature avatars
  • Perky – full and slightly upturned, pointy nipples, great for a sexy, arousing look

However, we did not end our efforts there. Wanting to add multibreast setups in order to please those with more than one set of breasts, we set out to provide an option for those people as well. Thus we offer not only those four additional designs, but also a multibreast version of the standard female and androgynous breasts for you to use.
Also, rather than simply making one style of teats, each body type and breast size received their own, custom teat style. So whilst an androgynous multibreast will be near flat and very small, enhanced multibreasts are full and heavy looking.
Using them is just as easy, simply wear them along with your body and watch as they configure themselves. Choose your desired nipple style and you are good to go.

 

And just when you think we were done, we have one more thing to add.
Sometimes people simply want to stand tall, and who are we to deny them? All of the previously listed products – all the avatar types, all the breasts, multibreasts, as well as ALL of our existing and future avatar kits – will now also be available in a 2x sized macro variant.
Macro products are sold separately, so be sure to pick your size if you want to have a large avatar – our vendors will clearly state which size you are buying. For avatar kits, we sell a special conversion package, containing all the mesh pieces you need in order to have a giant husky, cobra or dragon! Simply use these pieces instead of the meshes that came with your avatar kit, and you’re good to go!

 

Now finally, let’s talk about the where, the when, and the how much!
Firstly, let’s talk prices:

  • Avatar Core bodies will cost 1200L$ as before, for all types and sizes
  • Breasts and multi-breasts will be 400L$ each
  • The avatar kit macro conversion packages will be sold for 200L$

Be aware that we will have an inworld sale again during the release weekend however, so anything from this lineup bought inworld during the sale will be reduced in price!
This will put our mesh bodies at 1000L$, the breasts at 300, and the conversion kits at 100L$, but only for the weekend!
As for the when and where, here are the release dates and locations:

  • Saturday, February 17th at 2pm SL time, at YIFF
  • Sunday, February 18th at noon SLT, at The ARK

Once again we will be there to answer any questions and take your feedback, as well as hold our traditional L$ giveaways, so be sure to come on by and grab the new bodies while they are hot off the presses – and of course, on sale!

 

Oh yes, one more thing.
For those interested in our AkiFu Toys collaboration for our IRL toy line – all you canine dick fans may get quite the treat before long… keep an eye on this blog for more information!