After a very successful weekend release of the new animesh Monster/Ovipositor bits, we’re now releasing an update to address a variety of issues that cropped up.

On both bits:

  • Fixed egg not hiding correctly during short state
  • Fixed HUD buttons being unresponsive or in wrong position
  • Fixed custom texture applier not supporting egg texturing

On Animesh Monster:

  • Fixed clipping in the short state when using no balls
  • Fixed a missing stroking animation
  • Fixed condom on 7XL pierced not displaying correctly
  • Fixed piercing visibility on short shaft

As per usual, you may receive the latest version by visiting any inworld location and accessing a CasperVend redelivery terminal, or clicking any vendor to access the menu.

I’ve been at it yet again, playing with animesh. This time, the monster and ovipositor got their turn, since I figured they’d really benefit from what animesh has to offer.

The result is two wiggly, squirmy bits that look real nice, the ovipositor especially focusing on a more prehensile and tentacle like move set. In addition, I added egg laying animations, which really bring the whole thing together, as well as some much better egg textures compared to the originals. The ovipositor got fully redone, on the monster I kept the base model since I really loved the design from back then, but gave it a new sheath and some new textures to be in line with the animesh styles. And of course, can’t forget the animations!

As with all of our releases, there will be the regular and deluxe versions, the latter including our fertility HUD, offering you some money saving options if you don’t already own one. If you do, remember, you will be able to redeliver the HUD box which will include the new flavors of HUD.
Pricing will be as usual, with the regular coming in at 1200L$ and the deluxe at 1500L$.

For the release events, this time we are flipping it around a bit, with the dates being as follows:

  • Saturday, June 27th, 2pm SLT at The Ark
  • Sunday, June 28th, noon SLT at GYC

Be sure to drop by, we’ll be showing the new parts off on stage, and we’ll have our traditional raffles again as well! And of course this will be THE spot to be to get your hands on the new naughty bits~

As of right now, there are some updates for the husky/gsd/dalmatian/hyena releases, addressing a couple of bugs reported yesterday:

  • GSD: Fixed small/large tails not taking textures
  • Hyena: Fixed Maitreya mane not taking textures
  • Hyena: Fixed missing female head in boxes
  • Husky: Fixed wrong texture on black omega HUDs

As usual, you can make use of the caspervend redelivery function to obtain the latest fixes, simply poke a redelivery terminal or one of my vendors to open the menu~

I did tease at it a little in my previous post, and managed to pull it off in time – hyenas! After some feedback from my beloved Soko, I decided to spend the time until the release party working on one more species based off the canine head, and lo and behold, I’m happy to present to you spotted and striped hyenas!

They come with unique head options, either species featuring their own, fitting kind of ears, as well as some custom made tails for them.

That aside they come with the usual range of features, bento face/tail, compatible with our bodies as well as maitreya and belleza. Further included is the macro size option, bitch head, and the standalone heads for mod usage.

You’ll be able to pick up these lovelies alongside the three dog breeds releasing this weekend, so make sure to drop by and secure one for you!

Yep, you read right! Lots of dogs coming your way this weekend!
I’ve spent the last few weeks since the fox and wolf release using the canine head base to update even older canine avatars, namely the husky, as well as the truly ancient dalmatian and german shepherds. The latter hail from the era of sculpted prims, even!

Now all three of those lovely canines have received a total overhaul, giving them bento facial expressions, lovely hand-sculpted mesh tails, as well as some snazzy textures to go with. We also threw in a few extra variations for the german shepherd while we were at it, adding a couple of extra options.

As with the fox and wolf before, there now also will be a macro kit, a bitch head, as well as the standalone head for mod use.

However, we might not be quite finished with all that new stuff! Currently I’m working on one more avatar that’s been requested by my wonderful girl Soko, and which stirred up some excitement when mention got out on my discord server. If you’re on there, you know what I’m talking about. The avatar in question is shaping up nicely, and I hope to have it ready in time for this weekend’s parties!

As far as party times go, we have the following dates and times:

  • Saturday, May 16, at GYC, Noon SLT
  • Sunday, May 17, at The Ark, 2pm SLT

We look forward to meeting you there again, and to get those new and improved dogs into your hands!

As of this post, we released a couple of bugfixes for the PsiCorp Fox Kits:

  • Fixed jaw clipping on male heads
  • Fixed neck alignment issue on male heads
  • Fixed a materials error in bitch head applier

Updates can be obtained through the Caspervend redelivery terminals inworld, or via touching any of our vendors to access its menu.

Surprise folks! I’ve been busy again working on some new and improved things. After having released the last batch of animesh bits, I wanted to turn my gaze on my canine avatars again. Some of them are now very old, some date back even to the sculpt area, so I got the idea to just redo the whole slew of them in two waves. And this weekend, wave one is coming out, bringing you some very updated wolves and foxes!

We redid virtually everything about them, improving where possible. Textures are much refined, with a much nicer fur texture, taken from what we learned with the dragonwolves, and the faces no longer just pose, they now have animations, such as sharks and dragonwolves once again. I also learned a new technique for fur tufts, and instead of flat, textured planes they are now all sculpted out properly. The cheek fluff is also toggle-able now! Digilegs got a major shape overhaul, and the eyes got some updates as well, being taken from our more recent avatar works.

Additionally, the heads will be sold on their own as well, so they can be more easily used in conjunction with third party mods without needing the full kit!

The whole package means the wolves look sharper than ever, and honestly I’m really proud of how they turned out. So what’s coming next? Well, we still have some derpy looking huskies from the early mesh ages that will get the same treatment, and going even further back, we’ve got dalmatians and german shepherds badly needing some attention. Those three species will make up the second wave, which will release once they are all done. Beyond that, likely some more adult parts since there is a great demand for more variants, so 2020 will be a quite exciting year as far as avatars and adult bits.

Talking about the upcoming release some more, we’ve got something extra coming for those wolves and foxes! My wonderful girl Sokolovo has been busy making a couple of lovely okapi and piebald python inspired mods, which will be available at the release parties alongside the avatars. So be sure to check them out too, and give them some love 😀

Update: Enjoy this preview of two more mods that will be on offer at the release parties 😀 – the Saint/Sinner mods for the wolves and foxes!

Release times and dates are as follows:

  • Saturday, April 4th, noon SL time at GYC
  • Sunday, April 5th, 2pm SL time at The Ark

Pricing for the kits will be 800L$ each, and as usual will include male and female parts, as well as parts for Maitreya and Belleza mesh bodies ontop of our own body pieces. For any existing owners, updates will once again be free! Also, pricing for the standalone wolf/fox heads will be around 500L$.

And finally touching briefly on 2020, I do hope all of you are staying safe, staying inside as your are able. We all hope this will run its course soon and things can get back to normal!

Once again we’ve been hard at work, and now have more to show for it. This time, we’ve updated two popular models, one being the Anthro Feline, our most requested model recently to receive that transition, the other being the Knotted Equine, another popular model that we hope should make quite a few people happy.

As with all the others before, they are fully animated on all state transitions, and have the same bounce/throb/sway animations available. They also feature all the latest features we introduced with the human/2.0 animesh update for canine/equine/dragon, so ball angle and sizing, extra size options etc.
The knotted equine also features the three length options the quine sports, and has three knot sizes available. In general, our goal was to make it look close to the equine, and just add in that fat, canine knot, which is a goal I think we met.

Price wise, they’ll follow the regular animesh items: 1200L$ for the regular version, and 1500L$ for the deluxe version, the latter of which offers you a good deal if you don’t have a fertility HUD yet but want one.
The standalone Fertility HUD will of course be updated to include the new variants as well.

On the release party front, we’ll have two parties once again, at the following dates and venues:

  • January 25th, Noon SLT at GYC
  • January 26th, 2pm SLT at The Ark

I’ll be around alongside my partner, ready to answer any questions and take your feedback! We will also be featuring vendors including the 2.0 animesh updates once again, giving you a chance to check those out incase you missed that we gave them an overhaul!

We recently pushed out the 2.0 animesh update for the canine, equine and dragon bits, and while the reception thus far was very positive, we also got some feedback that people wanted bigger options still.

So that’s just what we did~ We added three more size options, 5XL, 6XL and 7XL, bringing the maximum size up to 3 times that of M, which is considered the base size, where before, 2.25 times was the largest.

This should bring more viable size options for very large avatars. As usual, you can update via any inworld location, either poke a Caspervend redelivery terminal, or one of my vendors to open the menu.

First of all, we at PsiCorp wish all of you a Merry Christmas and happy holidays!

We’ve been busy after our human adult parts were all done, planning out our next bits, but moreover revisiting the previous models to give each of them some love, and in the process, end up with a couple of extra products!
The canine, equine and dragon animesh bits got bumped up to version 2.0, with each of them receiving various changes and improvements:

Animesh Dragon:

  • Changed number of sizes from 6 to 9
  • Added support for ball angles

Animesh Equine:

  • Changed number of sizes from 6 to 9
  • Added support for ball angles
  • Fixed minor clipping issues
  • Fixed minor animation issues

Animesh Canine

  • Changed number of sizes from 6 to 9
  • Added support for ball angles
  • Introduced long and short variants
  • Added support for multiple ball sizes
  • Added hard to soft transition animation
  • Added 5 new texture options
  • Various bugfixes

As you can see, all of the new bits now have 9 size options, from XS to 4XL, putting them in line with the sizing scheme that the Animesh Human introduced. They also now all have 3 ball size options plus no balls, and can angle their balls from -30 to +30 degrees, allowing to make them look more natural in various poses and on feral avatars.

The Canine Animesh also has several new variants for sale, a long and short option, as well as the fatpack, containing all three of them. In addition to that, we also offer five new textures now, making up a “realistic” set that is much more veiny and bumpy, more akin to the real thing. This should work particularly well with ferals and highly detailed avatars.
Since we had to do a lot more work on the canine compared to equine and dragon (canine being the oldest model, thus having had a very different setup which required a lot more attention to bring it up to speed), we decided to offer them separately.

As with all of our updates, you can get your latest versions now at any inworld location, simply use the Caspervend redelivery terminals or touch one of our vendors to access its menu, and you’ll be able to get the latest versions delivered to you free of charge. Be sure to also peruse the new canine options!