Ive been getting a couple of requests of how to make PsiCorp bits with a micro avvie. Probably because a new series of AVs has just been released, and seem to enjoy a rather great popularity. Since many people asked the same thing, I figured Id go ahead and write up a little tutorial for future questions and for reference.

First of all, lets get some Q and A in:

  • Q: Why wont a PsiCorp bit fit with a micro avvie by default?
    A: Simple reason. I havent planned on making them fittable with micro avs, so the minimum size for all PsiCorp bits is 1/3rd their original size (the vagina has issues with that atm, but the upcoming version change will fix that).
  • Q: Will you make psicorp bits usable for micro avs in the future?
    A: Maybe. I will have to see whether this would impact the ability to make the bits bigger. It should’nt, but I want to be on the safe side. As it stands, with a bit of modding, it is possible already though.
  • Q: Why can i only make a PsiCorp penis so small, exactly?
    A: This has to do with how Second Life works. Any prim may not be smaller than 0.01 meters on any axis. The root prim of  a PsiCorp bit is always 0.03 on each axis, which explains why you can only scale the bits to 1/3rd of their size. The small size was chosen so the transparent sphere is harder to spot on an avatar, in the attempt to keep the transparent prim footprint as small as possible (as compared to other bits, where you can see the entire thing when you make transparent prims visible).

So how can you make your PsiCorp peen fit with a micro? Easy!

  1. Rez the PsiCorp bits, either on the ground, or attach them to your micro
  2. After being amused about how big it looks on your tiny avatar, select the bits and scale them down to the point where it wont let you make it any smaller.
  3. Now comes the slightly tedious part. Select the actual visible prims of the penis (toggling “edit linked” in the edit menu for that) and scale those smaller.
  4. Then, either type “/5 save pose” into chat, or click the button in the HUD
  5. Rinse and repeat for each of the penis´ states

This should answer those questions, if you have any further input, do feel free to comment here!

So, con is over, and after a few days of PCD, im all settled in again and picked up work again. So whats the wolf working on?

Basically right now, the vagina is mostly done, just the particle script is needed still, but that will come later, since ill make an all-purpose script very soon. At the same time, Im reworking the HUD a bit, so that it can hold the new features, and works with less script memory used as well as supports the new communication protocol that I put together.

Expect to see some more updates soon, and also, im always open for new input from you guys. I value that a lot!

So, hereby Id like to announce that starting tomorrow, up until sunday, my activity online will be very near zero. Reason being, Ill be at Eurofurence again this year, and hopefully having a good time 🙂
If youd like to come and say hi for a chat, youre very welcome, just look for some dude with a ponytail, glasses and goatee, wearing a kilt and generally going around in black clothes all the time. If I know you from SL, all the better, I enjoy meeting people I met online, and im pretty open to chat as well. Just dont expect more out of me than that 😛

Also, Ill have my laptop with me, so Ill check up on emails and all at least, and might answer customer requests if I happen to have a bit of idle time at any point.

With that said, on to the work news:

The v4 bits scripting is coming along awesomely, is all I can say. Ive had a lot of input from the community on what they want, and many of those features will go in. Right now, im working on rescripting pretty much anything, and again its a huge task, but this time around itll be done a great deal faster. Heres a look at some of the things that will happen:

  • vagina/tailhole script count will go WAY down (down to 2 scripts + 1 notecard actually), and modding will be a breeze
  • linking restrictions for the penises etc should be lifted completely
  • modding the penises will be a lot swifter, mod scripts will be done away with
  • penis script count will drop massively as well
  • some extra features, like better particle controls  (stream intensity for cum/pee, im looking at you!)
  • better resculpting and retexturing features (gogo notecard powers)
  • new products to be released with v4, stay tuned on that one, right now hardly anyone knows about this 😀

Thats the brief overview of whats planned so far. There will be more coming as I work along my list of things, and the closer it gets to release (which I dont know a date for it yet, please bear with me and dont pester me, Ill announce when things are ready :3 ), the more info will be released to you.

With that, enjoy your week, and maybe I see some of you at EF!

So here we go again, another release coming up 😀
This time, I´m going to toss out a new av, for all the spotty dogs out there. Im going to go into some detail for the features as well, and list the important dates down below.

So first things first, why Dalmatian? Basically, after finishing the GSDs, Ive been looking for at least one more canine breed to make, and Dalmatians kind of caught my eye for two reasons. On one hand, they look really nice and cute, on the other, there simply arent any halfway decent ones on SL, and I wanted to change that. Ive gone and improved some of my techniques again over the GSD, and did some script tweaks (mostly internally, but itll keep lag nice and low), as well as improved the texturing and body shading.

So lets take a look at the features:

  • Smooth, rendered fur, like on previous avatars, just nicer still!
  • Facial expressions
  • Easy to use HUD which controls all functions
  • Recolorable eyes and hair
  • New: optional plantigrade legs
  • Non-invisiprim based legs for viewer 2.0 users
  • Six realistic colors, and one “special” version
  • Male & Female in one box

For the price, expect it to be the standard 1000L$, ill start selling on the 7th this month.
Release dates are as follows:

  • August 7, 4pm SL time at Underground Fur Club
  • August 8, 2pm SL time at International Yiff Center

I will be personally attending both events and answering questions and all, so be sure to spread the word and join us then!

So, as announced before, the avian bits are ready for the public, so join us tonight at The Draconian Yiff Fantasy, and tomorrow at Underground Fur Club!
Ill be attending both events again and will answer all of your questions.  Event times are as follows:

  • Saturday, 5th of June, 2pm SLT, The Draconian Yiff Fantasy –  SLURL
  • Sunday, 6th of June, 2pm SLUT, Underground Fur Club – SLURL

So come on down and join us later today, there will be one set given away for free again as well.

Lastly, for pricing, expect the usual, so 350 for the male parts, 750 for the herm set.

Soo after a lil private project time, Im back and have something for all the gryphs/avians out there.
Check out the pic below for just how the new bit looks like, and feel free to post your feedback here!

Shape wise, I diverted a bit from the classic “zeta toys” gryphon look and added some slight ridges, as well as a slightly modified head shape. This gives it a slightly draconian influence, and overall creates a quite interesting look, which has the nice side effect of offering an alternative for those scalies that were asking for a sheathed/knotted version of the dragon, which I hereby also deliver 🙂

After a few days of downtime, the new main store is now open for everyone again. Please note that the old landmark will still get you  to the right sim, but will dump you into the water, since the parcels were re-zoned. Ill hand out new landmarks in the coming days, and will later on update this post with a proper SLURL.

If you have any feedback about the new design (a cooperation between myself and my mate), please leave it here, ill be sure to read it and reply 🙂

Due to remodeling going on in Fair Haven at the moment, the PsiCorp main store will be unavailable for a few days.
Purchases arent effected, only SLX might see some issues. but please go and tell me whether there are any issues arising for you on that front, ill work on fixing them asap.

Also, you may look forward to a sleeker looking, all new store design once its back in place, with a few nifty design changes and featurettes for the viewer 2.0 crowd.

So now its official, the new PsiCorp German Shepherd avatars will be available for purchase this weekend.
Dates are as follows:

  • Saturday the 1st of May, at Underground Fur Club, 3pm SLT – SLURL
  • Sunday, the 2nd, at The Draconian Yiff Fantasy – SLURL

Also, you will have a chance of winning one of three free avatars, two will be handed out at UFC, another during the event at TDYF, so come and take your chance at winning one of those doggies!

If you’re curious, heres a bit of extra info about the avatars:

  • Seven colors, all based off of natural colors and markings of these beautiful dogs
  • Both genders in one package, for 1000 L$
  • Same basic feature set as the fox avatars, however some added expressions
  • Much lower script time and memory use, script time has gone down to 1/2 to 1/3rd of what it used to be on the foxes. Thanks to the SL server 1.38 update!
  • All prim parts copy/mod, all parts at least with copy permissions
  • Option to use non-invisiprim legs for viewer 2.0 users. Includes transparency maps, and includes full perm transparency textures as well! And dont worry, 1.23 users will see your legs just fine! You just need viewer 2.0 to put on the new, optional body parts.

That about sums it up for this post, be sure to join us during the events, and bring friends!