After the very successful release of our Avatar Core line and our new Cobra Kits, we took in your feedback and made some small improvements over the last days.
In detail, here’s what we did so far:

  • Avatar Core: Added a nipple applier, allowing you to apply a selection of nipple textures to the tattoo layer, if you want a simple way to have nipples on a previously PG skin
  • Avatar Core: Added demos, which as of this article have been updated to be more complete and properly represent the actual capabilities of our product
  • Cobra Kit: Pushed out a fix as of this article which addresses missing animation errors in the head, as well as includes a possible fix for random animation stops

 

With our products running smoothly now, we have set our sights on our next update: Bits version 6.

With 6.0 having come quite a ways over the last year and being by far our most popular version yet, over time some shortcomings and outright bugs have come to light. Our goal with 6.1 is to address these concerns, and provide a better, bug-free, consistent and more customizeable experience to all of our customers. Thus far, this is what we aim to do, and partially already implemented as part of our current efforts:

  • Change: All penis shaft textures no longer use alpha channels to display short states, instead hard shaft prims will use additional faces which can be hidden on short states. This frees up the alpha channel for modding purposes, and fixes unintended behavior when using glow on the shaft
  • Add: The penis now supports the /5alphamode command, allowing the sheath, shaft or effect layers to use different alpha modes (none, blend, mask or emissive), for further modding use
  • Add: The penis also supports /5alphacutoff command, allowing to specify the cutoff value used for alpha mode mask
  • Add: The vagina & tailhole now supports the /5shiny commands as well, allowing to customize the shiniess values of all sub-objects (flesh, fur)
  • Add: The vagina & tailhole now all include the fur, scale, plate & latex options on top of any unique texture options
  • Fix: Fixed piercing coloration & glow not correctly applying / persisting through states on penis piercings
  • Fix: Various smaller performance and memory changes to the Penis Materials Script, resulting in less memory used while texturing
  • Fix: Fixed glow handling on vagina & tailhole, it now always applies to the correct prims
  • Fix: Fixed shininess not affecting many sheath prims when the default smooth texture was chosen

There may be more fixes coming, but this is a comprehensive list of what we’ve done thus far, and are working on currently. The full release notes will be provided once v6.1 releases, keep an eye on this blog for the announcement. Currently there is no ETA on the release date, but we’re working hard to make it available soon!

Now that the party is about to start today, we’ve got some more awesome info for you guys!

First of all, our new products – Avatar Core & the Cobra Avatar Kits – will be on sale this weekend!
Avatar Core items will be sold for 200L less at 1000L$, whilst the kits will go for 500 instead of 600L! This offer is only valid during the weekend, AND only for inworld vendors!

We’ll make sure to have our main store and YIFF satellite store set up with vendors when the time rolls around, so make sure to check them out while the offer lasts!

 

Also, we do once again have two parties!

The first one happens today, at Knotty Beach, 2 to 4pm SL time.

The second one is tomorrow at The Ark, from noon to 2pm SL time.

 

As usual, we’ll have music, a L$ giveaway, and we’ll be there to answer questions and take feedback!

Finally time has come for a new release, and boy is it a big one!

For a long time, whilst working on the big version 6.0 bits update, we thought about what to do next. And the path soon was clear: To do the same thing for our avatars that we did for v6 – a big leap forward in quality. As such, we developed a whole new way to go about making our avatars, centered around Avatar Core.

So what IS Avatar Core actually? It’s a set of mesh bodies, three to be precise, which will be on sale as of Saturday, February 11th. But these aren’t just meant for our avatars alone! In fact, we built them to be fully functional mesh body replacers, ready to compete with other brands out there. They use the SL skin textures, have their own clothing layers, and even come with Omega Applier support out of the box! If that wasn’t enough, you get a set of humanoid feet and Bento enabled hands along with them to use as you see fit!

Whether you use them with our new avatar kits or to spruce up one of your personal avatars, these bodies were built to impress, and to be easy to use and mod. As such, we put a lot of work into writing good, easy to use appliers. And did we mention materials yet? We put together a set of normal and specular maps which come with the appliers. So have an old avatar skin and you want some nice detail on your body anyways? Throw your textures into the applier and choose a material preset. Add some muscle tone to your avatars, or make them shiny, there are lots of possibilities. You even get access to our PSD files, so you can cook up your own, personal set of materials to go with your skin, and really decide just how they should look. And if you’re not quite happy with the shine just yet, simply use our HUD to tweak the shininess on the fly, and more!

Also for those paying attention, yes we did say THREE mesh bodies. Male, female, as well as Androgynous, the latter being designed to be nice and versatile, allowing anything from a feminine male to a cup breasts for petite females. So for all the smaller people out there who are looking for something to fit them, this might just be it!

And of course, with the Omega Applier system, you can use anything from human skins, nail texture replacers, tattoos, texture clothing – the works. Like any self respecting mesh body, it also comes with an alpha system, allowing you to hide those pesky parts that clip through your mesh clothing. For those with clothing with modify permissions, we even included a little script to help you auto-hide bodyparts when wearing clothing!

 

And now, for our second attraction, the first of may more to come – our Cobra Avatar Kit!

As we mentioned before, Avatar Core serves as base for all our new avatars from here on out. So to showcase that, we went and rebuilt our Cobra avatars – design courtesy of Spottythecheetah on FurAffinity – from the ground up, using all we learned over the years – in fact, check out the pictures to see just how much of a difference it makes!

The purpose of Avatar kits is to provide an easy to use way to put together your avatar. You buy the body of your choice, buy the kit you like, and wear both. A little applier lets you choose how you want to look, meaning gender (male, female, androgynous), maturity (PG or with nipples), and even muscle definition (normal or strong)! This will be the standard for all our new avatars, meaning you’ll get a much wider range of looks without having to mod anything.

And whilst the very first purchase of body and kit may come out to slightly more than in the past, you get a lot of advantages from it, such as getting a full featured mesh body to use on ALL your avatars, as well as saving big time on any further avatars you get from us, since kits will be significantly cheaper than our previous avatars!  On top of it, since we no longer have to build mesh bodies for all releases, we’ll be able to work much faster than before, and bring you higher quality avatars for less money.

Now to some of the technical info!
The cobra – like the Avatar Core body – supports materials, and makes heavy use of the new SL Bento skeleton update. That’s right, this snake has a fully animated face! Also comes with Bento hands and tail, for even more animated goodness.
We also make heavy use of materials, giving you a wonderfully dynamic look. And better still, you can use the HUD to easily tweak the shininess on the fly!

All previously released colors have been re-created, and we threw in a couple extras on the latex side as well. For all those who purchased the original avatar, we have some extra news for you! You will receive a “light” male & female version of Avatar Core with your kit, so that you do not have to make any extra purchases just to enjoy the full avatar you bought in the past.
This light version is equal to the Avatar Core bodies, lacking texture layers & Omega support.  BUT! You also get a 1000L$ discount on the first Avatar Core product you purchase!
So you can get a full fledged mesh body with all its features for only 200L$!

 

Lastly, let’s talk about the money and the party!

We’ll be selling the Avatar Core body at 1200L$ each, and Each body will include the bodymesh, a HUD, hands and feet, as well as several appliers to use.
Our new Avatar Kits will be sold for 600L$, and will include the heads, hands, feet, tails, a HUD, as well as an applier which holds textures for all gender, maturity and muscle combinations.
As before, you’ll get free updates forever, so if anything ever breaks and needs fixing, we’ll take care of it, and you can enjoy those fixes without paying a single L$.
For any customer support inquiries, post a ticket at psicorp.freshdesk.com!

So when’s the party?
We’ll give you some more details – also about our traditional second party on Sunday – very soon, but for now what we CAN say is that it’ll be next Saturday, on the 11th, starting at 2pm SL time, over at Knotty Beach!
As usual we’ll be there, showing off our products, and ready to answer any and all questions you may have, so come on by and party with us!

 

 

…oh and one more thing. There is something else we’ve been working on. Something cool, and unexpected. Keep an eye out, I’m sure you guys will love it~